
- BGG rank
- BGG #11,122
- BGG rating
- 6.6
The Battles of Waterloo
- 1–4 players
- 300 min
- Complexity 3.4/5
- 1994

2004
Rules assistance for Borodino: Battle of the Moskova, 1812
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Borodino: Battle of the Moskova, 1812 is a board game released in 2004 for 1–2 players, 120 minutes per game, and ages 12 and up. It was designed by Richard H. Berg and its main mechanics are Dice Rolling, Hexagon Grid, and Chit-Pull System.
Second volume in the Triumph & Glory series covers the classic battle of Borodino. "The brigade-level Orders of Battle include the latest research, some directly from Russia (The Wonders of The Net!), and we even give the French player an opportunity - fraught with danger, to be sure - to attempt to undertake Davout's suggested flanking maneuver. In addition to the full Borodino, the game also includes a nice, short, 'introductory' mini-battle, the Attack on the Schevardino Redoubt (which took place 2 days before the actual battle)." [From box.] SYSTEM: Triumph & Glory / Jours de Gloire Series (JDG) - scale = 297 m/hex; - time = 75 min/GT; - strength = 200 men/SP. COMPONENTS 420 full-color die-cut counters. One 22x34" full-color mapsheet One 10-sided die One 24-page Rule Book 2 Player Aid Cards
Borodino: Battle of the Moskova, 1812 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Borodino: Battle of the Moskova, 1812 is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Borodino: Battle of the Moskova, 1812 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Borodino: Battle of the Moskova, 1812 has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Borodino: Battle of the Moskova, 1812 belongs to these categories: Wargame and Napoleonic. Its main mechanics are Dice Rolling, Hexagon Grid, and Chit-Pull System. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Borodino: Battle of the Moskova, 1812 are: Richard H. Berg. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Borodino: Battle of the Moskova, 1812 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.