
- BGG rank
- BGG #13,123
- BGG rating
- 6.8
Antietam: Burnished Rows of Steel
- 1–2 players
- 240 min
- Complexity 2.3/5
- 1993

1993
Rules assistance for War of the Rebellion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
War of the Rebellion is a board game released in 1993 for 1–2 players, 360 minutes per game, and ages 12 and up. It was designed by Richard H. Berg, Jon Southard, and Jeffery L. Briggs and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
The game is based on Richard Berg´s South Mountain-system and includes the battles of South Mountain, Chickamauga, Shiloh and Gettysburg. Units are mostly demi-brigades, each hex represents 190-270 yards and a game turn represents 45-60 minutes of real time. There are four full-color 22x34" maps and lots of counters. A new addition is the command system. This forces players to activate one corps at a time, and move all units of that corps before you move any other. The movement rate is decided by a die-roll. All units within range of their commander may use a single die-roll, while out-of-command units must roll separately.
War of the Rebellion supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for War of the Rebellion is 360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists War of the Rebellion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
War of the Rebellion has a complexity rating of 3.2 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
War of the Rebellion belongs to these categories: Wargame and American Civil War. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of War of the Rebellion are: Richard H. Berg, Jon Southard, and Jeffery L. Briggs. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists War of the Rebellion as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.