
- BGG rank
- BGG #15,774
- BGG rating
- 6.6
RUSE
- 1–4 players
- 25–120 min
- Complexity 3.4/5
- 2025

Rules assistance for Bunny Boom
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Bunny Boom is a board game released in 2025 for 2–4 players, 15–45 minutes per game, and ages 12 and up. It was designed by Guime and its main mechanics are Take That, Area Movement, and Action Drafting.
Bunnies are everywhere! It's an invasion, and nothing seems to be able to stop the proliferation of these adorable little beasts! Madness has taken hold of the area, and no one wants to be caught with all these rabbits! In a game of Bunny Boom, you try to pass the bunny problem on to other players! To do this, you must place cards from your hand in order to push the rabbits as far as possible and attract opponents to pick up more bunnies than you! You also cause BUNNY BOOM! The game gets more intense each time an opponent places a new card, which may force you to collect more bunnies! At the end of the game, the player who finishes with the fewest bunnies wins! —description from the designer
Bunny Boom supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Bunny Boom is 15–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Bunny Boom for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Bunny Boom has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Bunny Boom belongs to these categories: Card Game and Animals. Its main mechanics are Take That, Area Movement, and Action Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Bunny Boom are: Guime. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Bunny Boom as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.