
- BGG rank
- BGG #2,715
- BGG rating
- 7.8
Time of Legends: Joan of Arc
- 2–4 players
- 45–90 min
- Complexity 3.5/5
- 2019

Rules assistance for Bushido: Miyakomo Korra
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Bushido: Miyakomo Korra is an expansion for Bushido: Risen Sun released in 2021 for 2 players, 30–60 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Action Points.
Daughters of the Waves, Sea Witches, Miyakomo sisters… known by many names these shugenja are some of the Jung’s most important allies. The very waves are Korra’s to command and she mercilessly batters her enemies with tide and waves. Miyakomo's ability to move enemy models like the tides is very useful and combined with Fog of Hesitation, she is a powerful control piece; able to dictate where and when the Jung engage their enemies. Blister contains one miniature supplied with a 30mm base and full colour profile card. —description from the publisher
Bushido: Miyakomo Korra supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Bushido: Miyakomo Korra is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Bushido: Miyakomo Korra for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Bushido: Miyakomo Korra belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Bushido: Miyakomo Korra as an expansion for Bushido: Risen Sun. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Bushido: Risen Sun to use it. Check that your edition of Bushido: Risen Sun is compatible, as some expansions were revised between editions.