
- BGG rank
- BGG #2,107
- BGG rating
- 8.0
Fate: Defenders of Grimheim
- 1–4 players
- 30–120 min
- Complexity 2.6/5
- 2025

Rules assistance for Bushido: Risen Sun – Shiho Keita
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Bushido: Risen Sun – Shiho Keita is an expansion for Bushido: Risen Sun released in 2021 for 2 players, 60 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Action Points.
Keita was old, even at the Battle of Sagoya, and even though he wished to stand and die with his clan, his orders were to protect the children so that the Shiho clan stood a chance of surviving. Keita has honoured that final order every day of his life by keeping them safe with his blade and teaching them the finer points of swordsmanship as they grew. Yet, there is something to Keita that makes people want to bow even deeper in his presence. Perhaps it is his lordly demeanour and inherent nobility? Whatever it may be, he is a welcome and stalwart asset to the Shiho clan in the fight to throw off the yoke of the Takashi imposters and usurpers. Keita helps the warband in many ways; if you buff his poor melee skill, he can be a viable fighter. But even without any melee exchanges, he offers Virtue Tokens with a wide range of effects that boost the Shiho’s inherent talent for unpredictability. In addition, his Deference Ki Feat can keep him safe from some attacks, which is helpful for a supporting model that needs to be close to the action. Blister contains one miniature supplied with a 30mm base and full colour profile card. —description from the publisher
Bushido: Risen Sun – Shiho Keita supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Bushido: Risen Sun – Shiho Keita is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Bushido: Risen Sun – Shiho Keita for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Bushido: Risen Sun – Shiho Keita belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Bushido: Risen Sun – Shiho Keita as an expansion for Bushido: Risen Sun. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Bushido: Risen Sun to use it. Check that your edition of Bushido: Risen Sun is compatible, as some expansions were revised between editions.