
- BGG rank
- BGG #2,107
- BGG rating
- 8.0
Fate: Defenders of Grimheim
- 1–4 players
- 30–120 min
- Complexity 2.6/5
- 2025

Rules assistance for Bushido: Risen Sun – Silvermoon Trade Syndicate Starter Set
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Bushido: Risen Sun – Silvermoon Trade Syndicate Starter Set is an expansion for Bushido: Risen Sun released in 2019 for 2 players, 60 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Action Points.
The thriving port of Jima is the beating heart of the Silvermoon Trade Syndicate’s operations. In recent generations the merchants of the Silvermoon Syndicate have been the trade life blood of the Jwar Isles. Its famed arenas where Buto warriors clash in a brutal dance of Jumo, or the Flower Houses where ones' wildest fantasies can become reality with the touch of a Rose, the Syndicate rules. Some would liken the Silvermoon to the flip of a coin; If lucky you come up in the sun with the Five Fortunes blessing, call it wrong or try and cheat them and you’re likely to end up face down in the dirt! —description from the publisher
Bushido: Risen Sun – Silvermoon Trade Syndicate Starter Set supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Bushido: Risen Sun – Silvermoon Trade Syndicate Starter Set is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Bushido: Risen Sun – Silvermoon Trade Syndicate Starter Set for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Bushido: Risen Sun – Silvermoon Trade Syndicate Starter Set belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Bushido: Risen Sun – Silvermoon Trade Syndicate Starter Set as an expansion for Bushido: Risen Sun. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Bushido: Risen Sun to use it. Check that your edition of Bushido: Risen Sun is compatible, as some expansions were revised between editions.