
- BGG rank
- BGG #3,313
- BGG rating
- 6.6
Funemployed
- 3–20 players
- 30 min
- Complexity 1.2/5
- 2013

Rules assistance for Buy the Rights: 80s Action Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Buy the Rights: 80s Action Expansion is an expansion for Buy The Rights released in 2016 for 3–10 players, 30–60 minutes per game, and ages 14 and up. It was designed by Tommy Day, Chad Yadon, Michelle Yadon, and Riley Day and its main mechanics are Storytelling, Acting, and Open Drafting.
The 80s Action Expansion Pack - 30 cards in a foil pack reminiscent of old movie trading cards, packed full of cards that will make your pitches sound like awesome 80s movies. 10 new Hero Descriptor, Hero, and Plot cards (plus a bonus 80s Action Genre card) increase the number of possible combinations in Buy the Rights to over 133 Million! —description from the publisher
Buy the Rights: 80s Action Expansion supports 3–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Buy the Rights: 80s Action Expansion is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Buy the Rights: 80s Action Expansion for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Buy the Rights: 80s Action Expansion belongs to these categories: Card Game, Movies / TV / Radio theme, and Party Game. Its main mechanics are Storytelling, Acting, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Buy the Rights: 80s Action Expansion are: Tommy Day, Chad Yadon, Michelle Yadon, and Riley Day. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Buy the Rights: 80s Action Expansion as an expansion for Buy The Rights. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Buy The Rights to use it. Check that your edition of Buy The Rights is compatible, as some expansions were revised between editions.