
- BGG rating
- 7.0
Expansion for Call of Cthulhu: The Card Game
Call of Cthulhu: The Card Game – The Mountains of Madness Asylum Pack
2008
Rules assistance for Call of Cthulhu: The Card Game – The Mountains of Madness Asylum Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 20 min
- Complexity 2.7/5

Rules assistant for Call of Cthulhu: The Card Game – The Mountains of Madness Asylum Pack
What would you like to know?
Answers come from the official rulebook, with the page to check.
Call of Cthulhu: The Card Game – The Mountains of Madness Asylum Pack is an expansion for Call of Cthulhu: The Card Game released in 2008 for 2 players and 20 minutes per game. It was designed by Eric M. Lang and Nate French and its main mechanics are Hand Management and Open Drafting.
About the game
Game description from the publisher: The Mountains of Madness is themed around the H.P. Lovecraft short novel of the same name about a doomed Miskatonic University research expedition to Antarctica. This Asylum Pack – a supplemental set of 40 fixed cards for Call of Cthulhu: The Card Game – features Polar events, Alaskan Sledge Dogs, Antarctic Monsters, and more! Update, 2010: For the second printing of The Mountains of Madness, FFG is updating this expansion from 40 cards to 60 cards (three copies each of 20 different cards). The card text has also been updated where needed to account for the most recent FAQ and errata.
Categories
Mechanics
Designers
Publishers
- Edge Entertainment
- Fantasy Flight Games
Questions and answers
Call of Cthulhu: The Card Game – The Mountains of Madness Asylum Pack supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Call of Cthulhu: The Card Game – The Mountains of Madness Asylum Pack is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Call of Cthulhu: The Card Game – The Mountains of Madness Asylum Pack has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Call of Cthulhu: The Card Game – The Mountains of Madness Asylum Pack belongs to these categories: Card Game, Horror, and Expansion for Base-game. Its main mechanics are Hand Management and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Call of Cthulhu: The Card Game – The Mountains of Madness Asylum Pack are: Eric M. Lang and Nate French. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Call of Cthulhu: The Card Game – The Mountains of Madness Asylum Pack as an expansion for Call of Cthulhu: The Card Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Call of Cthulhu: The Card Game to use it. Check that your edition of Call of Cthulhu: The Card Game is compatible, as some expansions were revised between editions.