
- BGG rank
- BGG #1,187
- BGG rating
- 7.2
Canopy
- 1–4 players
- 30 min
- Complexity 2.0/5
- 2021

2024
Rules assistance for Canopy: Evergreen
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Canopy: Evergreen is a board game released in 2024 for 1–4 players, 45–60 minutes per game, and ages 10 and up. It was designed by Tim Eisner and its main mechanics are Variable Player Powers, Set Collection, and Push Your Luck.
Underneath the dense canopy of the Pacific Northwest rainforests, a thriving ecosystem exists. Schools of salmon swim upstream, wildflowers and lush ferns dot the mossy floor, and a gray wolf looks for its next meal. In Canopy: Evergreen, players compete to grow the tallest trees, collect sets of wild plants, and create bountiful habitats to help native animals thrive. In the game, players take turns selecting new cards for their forest from three growth piles. Each time you look at a pile, you may select it and add those cards to your rainforest tableau, or return the pile face down, adding one additional card to it. As the piles grow, you must search for the plants and animals that will benefit your forest the most — but choose carefully as mingled in with the flora and fauna are dangers in the form of fire, disease, and drought. After three seasons, the player who has grown the most bountiful rainforest wins! Canopy: Evergreen is a standalone game featuring card drafting and set collection similar to the original Canopy game, with new rules for collecting food, growing trees on your forest board to gain permanent bonuses, and nourishing interactive wildlife. Get lost in the evergreen forest with new plants, animals, and environmentally-friendly 3D tree tokens that grow while you play the game! -description from designer
Canopy: Evergreen supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Canopy: Evergreen is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Canopy: Evergreen for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Canopy: Evergreen has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Canopy: Evergreen belongs to these categories: Animals and Environmental. Its main mechanics are Variable Player Powers, Set Collection, and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Canopy: Evergreen are: Tim Eisner. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Canopy: Evergreen as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.