
- BGG rank
- BGG #8,145
- BGG rating
- 7.6
Cantaloop: Book 3 – Against All Odds
- 1–2 players
- 360–720 min
- Complexity 2.0/5
- 2023

2021
Rules assistance for Cantaloop: Book 2 – A Hack of a Plan
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Cantaloop: Book 2 – A Hack of a Plan is a board game released in 2021 for 1–2 players, 360–720 minutes per game, and ages 16 and up. It was designed by Grzegorz Kobiela and Friedemann Findeisen and its main mechanics are Deduction, Storytelling, and Role Playing.
After the chaotic, but successful, events in part 1, "A hack of a plan", the game continues right away. Oz "Hook" Carpenter has gathered his team and his goals are set. Just one thing is still missing: Use the unique abilities of your team in order to create a rock-solid revenge plan against the biggest crook of town. Explore beautifully illustrated locations, talk to characters and solve tricky puzzles in this "Point'n'Click" like game. Search and collect items, figure out where to use them and combine them with each other. Do you have what it takes? Find out in Cantaloop * An interactive adventure book! Open World: You decide where you want to go and when. Non-Linear Puzzle Design: There's always at least two puzzles to solve at any given time, so chances that you'll get stuck are minimized. 6-10 hours Playtime: Or 18-30 hours for the entire trilogy * a huge game world to immerse yourself in. Story-driven: In the prologue (download the Print & Play at lookout-spiele.de) and the 3 parts of the game, the story slowly ramps up to the big heist on Cantaloop Island. Humor: Similar to the old point & click adventure games, you'll get a funny response for a lot of the combinations you try. Non-Destructive: None of the game material gets destroyed in your playthrough. There is only one sheet of paper that you can easily copy. Help System: Should you get stuck, there is a vast help section where you can get up to two hints and the solution to any puzzle. No Abstract Puzzles: Every puzzle fits into the world and story of Cantaloop. Dialogues: Most of Cantaloop's story is told in speech bubbles, encouraging player groups to roleplay the scenes together. Secrets: There MAY be a few easter eggs and unlockables sprinkled throughout Cantaloop, but I'm sure that's just hearsay. —description from the publisher
Cantaloop: Book 2 – A Hack of a Plan supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cantaloop: Book 2 – A Hack of a Plan is 360–720 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cantaloop: Book 2 – A Hack of a Plan for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cantaloop: Book 2 – A Hack of a Plan has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cantaloop: Book 2 – A Hack of a Plan belongs to these categories: Humor, Deduction, and Video Game Theme. Its main mechanics are Deduction, Storytelling, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cantaloop: Book 2 – A Hack of a Plan are: Grzegorz Kobiela and Friedemann Findeisen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cantaloop: Book 2 – A Hack of a Plan as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.