
- BGG rank
- BGG #13,248
- BGG rating
- 7.2
GRUNN: Pioniers in de Provincie
- 1–6 players
- 30–60 min
- Complexity 1.9/5
- 2022

2017
Rules assistance for Capo della Mafia
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Capo della Mafia is a board game released in 2017 for 3–7 players and ages 12 and up. It was designed by Arjan van Houwelingen and its main mechanics are Hand Management, Simultaneous Action Selection, and Betting and Bluffing.
Capo della Mafia is a mafia themed bluffing game for 3 to 7 players. Players are a low level bosses aiming to get promoted by collecting Respect (victory points). The first one to accumulate 15 respect wins the game. Each round,players need to allocate mafia members (cards on hand, each with unique skills) to the new mission flipped, which requires specific skills. Each mafia member also has a certain amount of ‘heat’, aka the amount of police attention that they add to your crew. Missions states a maximum amount of heat that can be present. Every player needs to fulfil the mission individually. Or more correctly stated, each player needs to give the impression they fulfil the mission. After placing cards face down on the table every player decides simultaneously whether want to actively suspect another player of bluffing. If a player finds a bluffing player, they earn 2 respect (the boss is grateful). However, falsely accusing another player makes results in losing 1 respect. Doing the mission correctly (or seeming to do so) earns a player 1 respect. When a player gets caught, they earn no respect for the mission. Description from the designer
Capo della Mafia supports 3–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Capo della Mafia for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Capo della Mafia has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Capo della Mafia belongs to these categories: Card Game and Mafia. Its main mechanics are Hand Management, Simultaneous Action Selection, and Betting and Bluffing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Capo della Mafia are: Arjan van Houwelingen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Capo della Mafia as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.