
- BGG rank
- BGG #4,453
- BGG rating
- 7.5
Federation Commander: Klingon Border
- 2–8 players
- 60 min
- Complexity 3.4/5
- 2005

Rules assistance for Captain's Log #7
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Captain's Log #7 is an expansion for Federation & Empire released in 1989 for 1–6 players. Its main mechanics are Simultaneous Action Selection, Paper-and-Pencil, and Hexagon Grid.
Captain’s Log #7 includes the fiction story What Price Victory? about a battle between the Yorktown and the Klingon cruiser Pitiless. Captain Merrin Hunter, Star Fleet’s only female cruiser captain, is locked in a mortal test of wills with Klingon Captain Keng. The fate of a vital Federation outpost hangs in the balance! Also included are five new scenarios, four new ships (Federation battlecruiser, Hydran Apache light command cruiser, Klingon MD5 war cruiser mauler, and Lyran Single-Tooth Jaguar war mauler), information about officer ranks and a list of the officers on a Klingon D7 battlecruiser, the first and only trivia contest, an example about carrier drone storage, the first Battleforce 500 article, tactics, and the original version of the SFU Index. The F&E section includes Q&A, The Molasses Attack (strategy), and The Breeze, which is a new F&E scenario. Supports Star Fleet Battles and Federation & Empire.
Captain's Log #7 supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Captain's Log #7 belongs to these categories: Wargame, Movies / TV / Radio theme, and Science Fiction. Its main mechanics are Simultaneous Action Selection, Paper-and-Pencil, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Captain's Log #7 as an expansion for Federation & Empire. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Federation & Empire to use it. Check that your edition of Federation & Empire is compatible, as some expansions were revised between editions.