
- BGG rank
- BGG #14,283
- BGG rating
- 5.9
Caravelas
- 2–4 players
- 75 min
- Complexity 2.6/5
- 2010

2013
Rules assistance for Caravelas II
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Caravelas II is a board game released in 2013 for 2–4 players, 45 minutes per game, and ages 8 and up. It was designed by Gil d'Orey and its main mechanics are Network and Route Building, Hexagon Grid, and Pick-up and Deliver.
Take the wheel of the greatest adventure ever: the Portuguese Discoveries. Climb aboard Caravelas II, the game that takes you through seas that were never sailed before to reproduce the beginning of the Portuguese empire. Decide your own strategy and sail across the world seaking the destinations that made the commercial success of Portugal in those times. Fill up your Caravelas with spices and precious metals and return to Lisbon to claim glory and all the points you earned in your journey. But you must be careful when passing the Cape of Good Hope, "Adamastor" may sink your boats. This simplified version comes from the success of "Caravelas", and maintains the goal and amazing graphics of the previous game, as well as its didactic interest, but in which rules and play duration are reduced in order to make it more accessible to young players. How is it played? Each player in turn spends up to 4 of his motion cards to move his caravels (by moving the corresponding number of squares on the predetermined sea routes). Then he can discover locations, load resources, and deliver them in Lisbon to gain victory points. At the end of his move, he can return the motion cards that he did not spend or save them for the next play. Finally, he picks new cards until he has 4 motion cards in his hand and the turn passes to the next player. The game is much simpler than "Caravelas" (1st version) in several aspects. There are less components. Only 4 pages of rules (instead of 16). Caravels move only on predetermined routes. Number of moves is determined by the motion cards (instead of depending on the route followed by the ship). There are no event cards. Management of the ships is simplified. Etc. This new version of the game has been developed for a broader (and/or younger) public.
Caravelas II supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Caravelas II is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Caravelas II for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Caravelas II has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Caravelas II belongs to these categories: Travel, Adventure, and Nautical. Its main mechanics are Network and Route Building, Hexagon Grid, and Pick-up and Deliver. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Caravelas II are: Gil d'Orey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Caravelas II as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.