
- BGG rank
- BGG #2,125
- BGG rating
- 6.4
Labyrinth
- 2–4 players
- 20 min
- Complexity 1.4/5
- 1986

2026
Rules assistance for Carcassonne Labyrinth
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Carcassonne Labyrinth is a board game released in 2026 for 1–4 players and ages 8 and up. It was designed by Max J. Kobbert and Klaus-Jürgen Wrede and its main mechanics are Tile Placement, Square Grid, and Modular Board.
Two popular classic games with a twist – Carcassonne Labyrinth combines the best of both worlds. For 40 years, Labyrinth has been thrilling families worldwide – and for 25 years, Carcassonne has been an international game night favorite. Now, both classics come together in a completely new game. Players push tiles into the layout of the maze to shift the Labyrinth so they may find a path that leads to the treasure they seek. Any treasure tiles they collect and tiles pushed out of the Labyrinth can then be used to build the cities and roads of Carcassonne! The player who moves the most cleverly and builds the most skillfully wins this creative reinterpretation of two timeless games. —description from the publisher
Carcassonne Labyrinth supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Carcassonne Labyrinth for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Carcassonne Labyrinth has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Carcassonne Labyrinth belongs to these categories: Territory Building, Puzzle, and Maze. Its main mechanics are Tile Placement, Square Grid, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Carcassonne Labyrinth are: Max J. Kobbert and Klaus-Jürgen Wrede. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Carcassonne Labyrinth as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.