
- BGG rank
- BGG #3,603
- BGG rating
- 6.2
Joking Hazard
- 3–10 players
- 30–90 min
- Complexity 1.0/5
- 2016

2018
Rules assistance for Cards Against Muggles
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 4 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cards Against Muggles is a board game released in 2018 for 4–20 players, 30–90 minutes per game, and ages 17 and up. Its main mechanics are Hand Management and Player Judge.
This is a Harry Potter-themed Cards Against Humanity clone. Follows the standard Cards Against Humanity rules.
Cards Against Muggles supports 4–20 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cards Against Muggles is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cards Against Muggles for ages 17 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cards Against Muggles has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cards Against Muggles belongs to these categories: Card Game, Humor, and Party Game. Its main mechanics are Hand Management and Player Judge. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Cards Against Muggles as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.