Carolus Magnus
BGG rank
BGG #1,884
BGG rating
6.8

Carolus Magnus

2000

Rules assistance for Carolus Magnus

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 12+
  • Complexity 2.6/5

For 2 players

Rules assistant for Carolus Magnus

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Answers come from the official rulebook, with the page to check.

Carolus Magnus is a board game released in 2000 for 2–4 players, 60 minutes per game, and ages 12 and up. It was designed by Leo Colovini and its main mechanics are Hand Management, Track Movement, and Dice Rolling.

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About the game

This game uses a collection of smallish hexagon clusters arranged in a circle. Mercenaries, in the form of small wooden blocks, are placed onto the land pieces. Players can then use these blocks to attempt to gain control of the corresponding mercenary type, or place the same small blocks onto the board which can help the player who controls that color. Once a player has majority of control markers on a piece of land, he can build a tower there. The tower serves as a semi-permanent control marker, as well as a way to win. If two land pieces are controlled by the same player, the land pieces are combined into one, which makes the position harder to take by the other players. The first player to place a set number of towers wins the game, but the game can also end when the land masses are reduced to three or fewer, in which case the player with the most towers placed wins.

Questions and answers

Carolus Magnus supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.