
- BGG rank
- BGG #23,907
- BGG rating
- 6.1
Rule the Roost
- 2–4 players
- 15 min
- Complexity 1.1/5
- 2012

2012
Rules assistance for Cavemen Playing With Fire
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cavemen Playing With Fire is a board game released in 2012 for 2 players, 30 minutes per game, and ages 12 and up. It was designed by Steffan Ros and its main mechanics are Hand Management, Memory, and Grid Movement.
After their latest journey through time, the Odynauts have landed in the Stone Age. In this world, they are confronted with cavemen who revere fire above all else. Because not all cavemen have yet discovered how to make fire, some try to steal it from the others. The Odynauts see a challenging game in all of this, but being their usual selves think it would be more fun to put out an opponent's fire rather than to steal it. Can you navigate safely through enemy caves? Can your cavemen outwit their stronger opponents or overpower their weaker ones? Can you be the first to put out an opponent's fire? Cavemen Playing With Fire is a strategic two-player card game. The goal is to be the first player to put out one of her opponent's three fires, which in game terms means taking one of the opponent's three fire cards. To play the game, each player receives an identical deck of 25 cave, fire, and caveman cards. Players use the cave cards to create a playing field on the table with three fire cards for each player at each end. In turns, players place cards and take action. They walk and fight among their own caves and those of the enemy to try to reach one of the enemy's fire cards. The cavemen cards are ranked, and some have special abilities. Lost cards can return to the drawing deck, but to do so a player must lose certain cards first. Losing these is tricky, though.
Cavemen Playing With Fire supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Cavemen Playing With Fire is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cavemen Playing With Fire for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cavemen Playing With Fire has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cavemen Playing With Fire belongs to these categories: Card Game, Fighting, and Bluffing. Its main mechanics are Hand Management, Memory, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cavemen Playing With Fire are: Steffan Ros. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cavemen Playing With Fire as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.