
- BGG rating
- 7.5
Cavern Tavern: The Long Night
- 1–6 players
- 60–120 min
- 2018

2016
Rules assistance for Cavern Tavern
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Cavern Tavern is a board game released in 2016 for 1–6 players, 60–120 minutes per game, and ages 13 and up. It was designed by Vojkan Krstevski, Ivana Krstevski, Toni Toshevski, and Maja Matovska and its main mechanics are Take That, Set Collection, and Dice Rolling.
In a war torn land, a magical land of heroic feats and epic quests, there is a place that has never felt the wrath of the ongoing and everlasting war between the five realms. Hidden in the hills of Strongcliff , deep in the shadows of a cavern lies the best kept secret for many years. This place is called the Cavern Tavern. Cavern Tavern is a worker (dice) placement and resource management game that is set in a fantasy world. Each player assumes the role of a worker in the tavern. Your job is to serve drinks, work in the kitchen, do chores, and on top of that try to keep every guest happy, including the nasty and greedy barkeep. On each turn, a player can assign his dice to 1 of the 21 locations in the tavern. These locations are divided in 6 sections. The Main area, where the guests are located and from where each player must pick up an Order, Cellar where all the ingredients that are used to complete the Orders are located, Kitchen where players can work to receive different rewards, as well as the Chores section. Also, the board features the Wizards workshop where the players can seek help for completing the Orders and Nasty the Dwarf's office where the players can go and try to suck up to the boss and badmouth a coworker. The players will have to complete the Orders as soon as possible, because for each round they are late, they’ll receive less points than the Order's original value. Also, for being late with the Orders, your reputation with Nasty the Dwarf is affected, something that is vital in the game. To stand out from other workers and gain your employers favor, you’ll need to skillfully manage the orders from your customers and the resource ingredients. You’ll have to carefully prioritize your moves, and choose from what kind of work you’ll profit the most out of the situation. So… do you have what it takes? Get ready for the biggest challenge in your life, and start working in Cavern Tavern.
Cavern Tavern supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cavern Tavern is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cavern Tavern for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cavern Tavern has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cavern Tavern belongs to these categories: Fantasy, Print & Play, and Dice. Its main mechanics are Take That, Set Collection, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cavern Tavern are: Vojkan Krstevski, Ivana Krstevski, Toni Toshevski, and Maja Matovska. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cavern Tavern as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.