
- BGG rating
- 7.4
Cerberus: Treasures of the Underworld
- 3–7 players
- 30–60 min
- 2020

2018
Rules assistance for Cerberus
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cerberus is a board game released in 2018 for 3–7 players, 30–45 minutes per game, and ages 10 and up. It was designed by Pierre Buty and its main mechanics are Hand Management, Modular Board, and Semi-Cooperative Game.
Your final adventure has taken you where you should never have gone — to the underworld! You must escape and find a barque that can float you safely back. But Cerberus, the infernal watchdog, is on your heels with the intent to guard you forever. In the semi-cooperative game Cerberus, you must help each other traverse the game board without being caught by Cerberus so that you can board the barque. Each card in your hand offers you the choice between a small effect for you or a powerful effect for the group! However, there aren't enough seats on the barque for everyone, so sooner or later, some must be sacrificed. Will you help your group reach the exit, or will you play powerful bonus cards to lay traps for your opponents? Those caught by Cerberus get to seek revenge and victory by preventing all the adventurers from escaping... Each game is different thanks to ten different board layouts and your ability to adjust Cerberus' strength as you please.
Cerberus supports 3–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cerberus is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cerberus for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cerberus has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cerberus belongs to these categories: Adventure, Negotiation, and Mythology. Its main mechanics are Hand Management, Modular Board, and Semi-Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cerberus are: Pierre Buty. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cerberus as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.