Chants for the Old Ones: The Last Cult

Expansion for Chants for the Old Ones

Chants for the Old Ones: The Last Cult

Rules assistance for Chants for the Old Ones: The Last Cult

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 60–90 min
  • 14+

Rules assistant for Chants for the Old Ones: The Last Cult

What would you like to know?

Answers come from the official rulebook, with the page to check.

Chants for the Old Ones: The Last Cult is an expansion for Chants for the Old Ones for 1 player, 60–90 minutes per game, and ages 14 and up.

Similar games

About the game

The Last Cult is a solo play expansion. While Chants for the Old Ones includes a solo mode, it is played with the original Old Ones and uses mechanics similar to the multiplayer game. In contrast, The Last Cult introduces a full 8-scenario campaign designed to expand the solo experience, providing hours of additional gameplay. In this campaign, you begin with a basic cult that grows and evolves as you progress, depending on the Cultists you choose as rewards. The story unfolds through 8 chapters, each with different objectives and even new ways to play. In every chapter, you’ll have configuration points to set up your game and earn a final reward if you succeed. An essential expansion for anyone who enjoys the solo experience of Chants for the Old Ones! —description from the publisher

Publishers

  • Cthulhu Project

Questions and answers

Chants for the Old Ones: The Last Cult supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.