
- BGG rating
- 7.8
Chariots of Rome: Add-on Pack
- 2–12 players
- 45–90 min
- Complexity 2.0/5
- 2018

2017
Rules assistance for Chariots of Rome
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Chariots of Rome is a board game released in 2017 for 2–8 players, 45–120 minutes per game, and ages 13 and up. It was designed by Sean Young and its main mechanics are Push Your Luck, Dice Rolling, and Grid Movement.
Rome, 10 BC: Caesar Augustus has erected a mighty obelisk in the center of the Circus Maximus in tribute to his conquest of Egypt. Banners of the Red, White, Green, and Blue factions wave in the stands as the fans cheer on their favorite drivers and teams. Soon, the thunder of numerous quadriga, four-horse-drawn chariots, will roar as they race at breakneck speeds. Only the whims of the gods and the skill of the drivers, or aurigae, will determine the victor. Chariots of Rome is a competitive, chariot-racing board game for 2 to 8 cunning drivers set in ancient Rome's grand stadium, the Circus Maximus. Each player controls a unique charioteer competing on the giant track for two or more laps. You can also play with up to four teams of two chariots, each representing a different Roman faction. But there is more to winning the laurel wreath of victory than just handling dangerous corners! Charioteers can whip and ram their opponents to hinder them during the race (to the crowd’s delight). The gods are watching, too, along with the tens of thousands in the crowd, and they may be inclined to influence the race in their favor! So strap yourself into your chariot, ready your whip, and pay tribute to Caesar in Chariots of Rome!
Chariots of Rome supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Chariots of Rome is 45–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Chariots of Rome for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Chariots of Rome has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Chariots of Rome belongs to these categories: Ancient and Racing. Its main mechanics are Push Your Luck, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Chariots of Rome are: Sean Young. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Chariots of Rome as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.