Checkpoint Omega
BGG rank
BGG #24,155
BGG rating
6.2

Checkpoint Omega

1983

Rules assistance for Checkpoint Omega

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60 min
  • 10+
  • Complexity 1.9/5

For 2 players

Rules assistant for Checkpoint Omega

What would you like to know?

Answers come from the official rulebook, with the page to check.

Checkpoint Omega is a board game released in 1983 for 2–6 players, 60 minutes per game, and ages 10 and up. It was designed by Larry Ray Sims and its main mechanics are Variable Player Powers, Race, and Player Elimination.

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About the game

This SF race-and-combat game, yet another permutation on the "Death Race" theme, is set on a post apocalyptic Earth whose World Government has set up violent New Olympics to entertain the survivors. The game concerns one event, the Open Terrain Vehicle Race between heavily armed teams; the winner is the first (or only) team to get one of their vehicles or racers to all sixteen checkpoints and back to Checkpoint Omega. This is Task Force Game #1026, one of their series of microgames.

Questions and answers

Checkpoint Omega supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.