
- BGG rank
- BGG #7,154
- BGG rating
- 6.3
Batt'l Kha'os
- 2 players
- 30 min
- Complexity 1.7/5
- 2009

2011
Rules assistance for Cherokee
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cherokee is a board game released in 2011 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Fréderic Moyersoen and its main mechanics are Hand Management.
After the death of Yonaguska, the Cherokee tribe meets to select a new leader. As always with the Native Americans, the wise elders have the most influence and occupy the highest positions in the hierarchy. Due to their old age, however, they are also vulnerable to the youngsters, who want to take their place and will not hesitate to challenge their opponents. Which clan can obtain the most feathers and thus select the new leader? In Cherokee, players try to occupy the most and highest positions in the hierarchy with their clan members. On a turn, a player chases away one member in the pyramid of cards, which represents the hierarchy of the tribe. This gap is then filled with one successor from below, with that gap being filled likewise. At the end of a turn, the player adds one card from his hand to the final gap in the base of the pyramid. Cherokee is a game of paranoia – which colors are your enemies?
Cherokee supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cherokee is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cherokee for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cherokee has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cherokee belongs to these categories: Card Game, Fighting, and American West. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cherokee are: Fréderic Moyersoen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cherokee as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.