Saboteur: The Lost Mines
BGG rank
BGG #6,734
BGG rating
6.3

Saboteur: The Lost Mines

2018

Rules assistance for Saboteur: The Lost Mines

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–9 players
  • 45 min
  • 10+
  • Complexity 2.0/5

For 3 players

Rules assistant for Saboteur: The Lost Mines

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Answers come from the official rulebook, with the page to check.

Saboteur: The Lost Mines is a board game released in 2018 for 3–9 players, 45 minutes per game, and ages 10 and up. It was designed by Fréderic Moyersoen and its main mechanics are Tile Placement and Team-Based Game.

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About the game

Saboteur: The Lost Mines is a board game inspired by the famous Saboteur card game. While it uses ideas of the basic game, the expansion, and the two-player game, it is also very different. In this game, players are divided in two clans; each clan contains loyal dwarves, selfish dwarves, and a saboteur, secretly working for the opposite clan. Players have their own pawn, and the dwarves must move over the paths in order to physically reach the four goal cards, one of which contains a sleeping dragon that you don't want to wake, so try to avoid that one, if possible. The (non-dragon) goal cards yield a variable number of points, depending on the displayed, but secret, treasure cards. Sabotage isn't performed against a specific player, but directly on the board by playing blocking path cards or adding tokens. In this way, the sabotage affects always all players, including yourself. As opposed to Saboteur: The Duel, path cards you play don't have to be linked to your own start card, which offers many more sabotage options. Even so, no player is ever out of the game, either temporarily or permanently. —description from the designer

Publishers

  • Kaissa Chess & Games
  • Piatnik
  • AMIGO
  • Giochi Uniti
  • G3
  • 999 Games
  • Albi
  • Gigamic

Questions and answers

Saboteur: The Lost Mines supports 3–9 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.