
- BGG rating
- 7.0
Chichén Itzá: Beasts and Prophecy
- 2–4 players
- 75–120 min
- 2025

2025
Rules assistance for Chichén Itzá
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Chichén Itzá is a board game released in 2025 for 2–4 players, 60–120 minutes per game, and ages 12 and up. It was designed by Stefan Feld and its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence.
As the sun sets on the great Mayan empire, in the heart of Chichen Itza beneath the great pyramids and temples, ancient seals that once bound mythical creatures have been broken. The gods and beasts of legend — serpents of the sky, jaguar spirits of the underworld, and other beasts of lore — emerge from the forgotten realms to reclaim the world of mortals. Their siege is relentless, their power immense, as they descend upon the sacred city to consume its glory, but the people of Chichen Itza will not fall without a fight. In Chichén Itzá, you must command your forces, harness the favor of the gods, and fight the relentless tides of mythical beasts. The game lasts six rounds, with each player taking four actions during each round. During set-up, place 16 (of 21) action tiles in a 4x4 grid, then randomly place four cost markers along the top and side of the grid. If you're the first player to take an action in the round, you pay an amount equal to the lower of the cost markers to the top and side of the tile you choose; anyone who takes this action later in the round pays the higher of the markers. You can choose an action only once per round. With these actions, you move troops, acquire god cards, upgrade your four combat gears, fight legendary creatures, and reclaim the villages, temples, camps and ruins that have been taken over. At the end of each round, you see whether you've completed particular achievements, and your score is based on creatures defeated, areas controlled, achievements met, heroes present, endgame god cards and crystals collected, and more.
Chichén Itzá supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Chichén Itzá is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Chichén Itzá for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Chichén Itzá has a complexity rating of 3.2 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Chichén Itzá belongs to these categories: Fantasy and Mythology. Its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Chichén Itzá are: Stefan Feld. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Chichén Itzá as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.