
- BGG rank
- BGG #3,970
- BGG rating
- 7.0
Chimera
- 3 players
- 45 min
- Complexity 2.2/5
- 2014

2017
Rules assistance for Chimera & More
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

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Answers come from the official rulebook, with the page to check.
Chimera & More is a board game released in 2017 for 3–5 players, 45–90 minutes per game, and ages 13 and up. It was designed by Ralph H. Anderson and its main mechanics are Hand Management, Auction / Bidding, and Team-Based Game.
Description from the publisher: Chimera & More is composed of two games — one for three players and one for five players — with each game being similar to climbing- and shedding-based card games like Tichu, The Great Dalmuti, Big Two, and Dou Dizhu (Fight the Landlord). Chimera for three players is a game of two against one. In each hand, one player bids to be Chimera and the other two players team up as the Chimera Hunters to defeat this player. Players compete for points in several hands of play, and the winner is the player who scores the most points once the designated point score is reached by one or more players. Chimera is normally played to 400 points, although longer or shorter games may be played. Chimera for three players was previously published as Chimera by ZMAN Games. Chimera for five players plays similarly to Chimera for three players, but with additional cards and rules. One player bids to be Chimera, then chooses one other player to be their partner (the Pi Ya) through a bid system; the other three players then team up as the Chimera Hunters to defeat them. Chimera for five players is normally played to 400 points.
Chimera & More supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Chimera & More is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Chimera & More for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Chimera & More has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Chimera & More belongs to these categories: Card Game. Its main mechanics are Hand Management, Auction / Bidding, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Chimera & More are: Ralph H. Anderson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Chimera & More as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.