
- BGG rank
- BGG #10,547
- BGG rating
- 7.1
Tedoku
- 1–99 players
- 10 min
- Complexity 1.0/5
- 2025

Rules assistance for Choconnect
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Choconnect is a board game released in 2024 for 2–4 players, 5–15 minutes per game, and ages 14 and up. It was designed by Sandro Blasich and its main mechanics are Tile Placement, Slide / Push, and Pattern Building.
In the game Choconnect you are chocolatiers, immersing yourselves in a tantalizing world of confectionery mastery. Your task: skillfully arrange an assortment of chocolates to become the ultimate chocolatier and triumph in the sweetest challenge. To set up, put the board in the middle of the play area and all of the tiles in the cloth bag. On your turn, without looking in the bag, you take a tile from the bag and slide it on the board. You can slide the tile from any of the edge spaces on any of the four sides of the board, even if that space already contains a tile. When doing so you push other tiles in that row or column one space further in the direction in which you are sliding the tile. You are not allowed to slide a tile in a row that is already full (because you would be pushing other chocolates out of the box, we don't waste food!). The goal of the game is to create a line of chocolate tiles of the same type either orthogonally or diagonally. The number of tiles needed in the line to win is indicated by the number of decorations on it. Whoever succeeds in creating the winning line first wins the game.
Choconnect supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Choconnect is 5–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Choconnect for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Choconnect has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Choconnect belongs to these categories: Abstract Strategy. Its main mechanics are Tile Placement, Slide / Push, and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Choconnect are: Sandro Blasich. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Choconnect as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.