Chronicle X: The Abyss Expansion
BGG rating
6.9

Expansion for Chronicle X

Chronicle X: The Abyss Expansion

2019

Rules assistance for Chronicle X: The Abyss Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 60–180 min
  • 12+

Rules assistant for Chronicle X: The Abyss Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Chronicle X: The Abyss Expansion is an expansion for Chronicle X released in 2019 for 1–5 players, 60–180 minutes per game, and ages 12 and up. It was designed by Glenn Allan and its main mechanics are Variable Player Powers, Hand Management, and Player Elimination.

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About the game

A Gray scout ship has crashed off the coast of New York and it’s an opportunity Chronicle X can’t afford to miss. The submerged UFO will be yet another battleground for CX and the Overmind’s forces, the latter protecting their lost ship and the former hoping to salvage whatever intel and technology they can. The Abyss mini expansion tasks the members of Chronicle X with retrieving equipment from a submerged UFO. Heroes will enter the board using the new bathyscaphe game element, but they are on the clock. New dials will track the heroes’ oxygen levels as they raid the scout ship for resources. —description from the publisher

Questions and answers

Chronicle X: The Abyss Expansion supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.