
- BGG rank
- BGG #6,584
- BGG rating
- 6.9
Alien vs Predator: The Hunt Begins
- 1–3 players
- 60–120 min
- Complexity 3.5/5
- 2015

Rules assistance for Chronicle X: The Abyss Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Chronicle X: The Abyss Expansion is an expansion for Chronicle X released in 2019 for 1–5 players, 60–180 minutes per game, and ages 12 and up. It was designed by Glenn Allan and its main mechanics are Variable Player Powers, Hand Management, and Player Elimination.
A Gray scout ship has crashed off the coast of New York and it’s an opportunity Chronicle X can’t afford to miss. The submerged UFO will be yet another battleground for CX and the Overmind’s forces, the latter protecting their lost ship and the former hoping to salvage whatever intel and technology they can. The Abyss mini expansion tasks the members of Chronicle X with retrieving equipment from a submerged UFO. Heroes will enter the board using the new bathyscaphe game element, but they are on the clock. New dials will track the heroes’ oxygen levels as they raid the scout ship for resources. —description from the publisher
Chronicle X: The Abyss Expansion supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Chronicle X: The Abyss Expansion is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Chronicle X: The Abyss Expansion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Chronicle X: The Abyss Expansion belongs to these categories: Wargame, Movies / TV / Radio theme, and Miniatures. Its main mechanics are Variable Player Powers, Hand Management, and Player Elimination. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Chronicle X: The Abyss Expansion are: Glenn Allan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Chronicle X: The Abyss Expansion as an expansion for Chronicle X. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Chronicle X to use it. Check that your edition of Chronicle X is compatible, as some expansions were revised between editions.