Chronicles of Frost: All That Burns
BGG rating
7.0

Expansion for Chronicles of Frost

Chronicles of Frost: All That Burns

2018

Rules assistance for Chronicles of Frost: All That Burns

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Chronicles of Frost: All That Burns

What would you like to know?

Answers come from the official rulebook, with the page to check.

Chronicles of Frost: All That Burns is an expansion for Chronicles of Frost released in 2018 for 1–4 players, 60 minutes per game, and ages 12 and up. It was designed by Błażej Kubacki and its main mechanics are Variable Player Powers, Modular Board, and Cooperative Game.

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About the game

Steeped in the lore of Mistfall and Heart of the Mists, Chronicles of Frost: All That Burns introduces a new villain, a new hero, and a new mode of play: the cooperative campaign! With 110 new cards, All That Burns allows you to play a string of five scenarios, unlock new abilities for your heroes, and face one of the iconic villains of Aestemyr: Sigraed the Mistflame. Face off against a potent flamecaster mage driven insane by her lust for revenge, then corrupted and reforged into a living weapon by the ravenous Mists. Foil her plans to set the world ablaze, desperately fight to loosen her grip on Valskyrr, and finally stand against her in battle as legendary heroes of the land. Once brought down and redeemed, Sigraed is also a playable hero in All That Burns. Beat the cooperative campaign to add Sigraed to your hero roster, or simply play her from the start. After all, the Mists corrupt all, and their twisting power has made adventurers face shadows of their former comrades — or even twisted copies of themselves. —description from the publisher

Questions and answers

Chronicles of Frost: All That Burns supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.