Chronopia: Sons of Kronos
BGG rating
7.3

Expansion for Chronopia

Chronopia: Sons of Kronos

1998

Rules assistance for Chronopia: Sons of Kronos

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Chronopia: Sons of Kronos

What would you like to know?

Answers come from the official rulebook, with the page to check.

Chronopia: Sons of Kronos is an expansion for Chronopia released in 1998 for 2–6 players, 120 minutes per game, and ages 12 and up. It was designed by Peter Flannery and John Robertson and its main mechanics are Variable Phase Order.

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About the game

The second Chronopia supplement, the Sons of Kronos describes the tribes of firstborns who are not ruled by the One King, and the attempt of the Devout to conquer their lands. the 96 pages rulebook features: - detailed background about the Sons of Kronos and their country; - new rules for war chariots, climbing and falling, fighting in the Wild Lands; - army lists for the three Sons of Kronos tribes. Expands: Chronopia

Publishers

  • Target Games
  • Descartes Editeur
  • Fanpro

Questions and answers

Chronopia: Sons of Kronos supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.