Chronopia: The Dwarven Labyrinth
BGG rating
7.5

Expansion for Chronopia

Chronopia: The Dwarven Labyrinth

1998

Rules assistance for Chronopia: The Dwarven Labyrinth

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Chronopia: The Dwarven Labyrinth

What would you like to know?

Answers come from the official rulebook, with the page to check.

Chronopia: The Dwarven Labyrinth is an expansion for Chronopia released in 1998 for 2–6 players, 120 minutes per game, and ages 12 and up. It was designed by Peter Flannery and John Robertson and its main mechanics are Variable Phase Order.

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About the game

The Dwarven Labyrinth is the fourth supplement to the Chronopia universe. It describes in great length the subterranean realms of the Dwarves. The 96 pages book contains: - detailed background about the undergrounds of Chronopia, expanding on the storyline of the main rulebook; - rules for fighting in all kinds of interior settings, from big undergrounds caves to multi-story dungeon warfare; - a bunch of new units for all the races of Chronopia; - an optional card system to simulate the hazards of tunnel fighting.

Questions and answers

Chronopia: The Dwarven Labyrinth supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.