Citadel
BGG rank
BGG #16,969
BGG rating
6.9

Citadel

2002

Rules assistance for Citadel

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • 10+
  • Complexity 3.0/5

For 2 players

Rules assistant for Citadel

What would you like to know?

Answers come from the official rulebook, with the page to check.

Citadel is a board game released in 2002 for 2 players, 30 minutes per game, and ages 10 and up. It was designed by Thomas Gale and its main mechanics are Point to Point Movement, Tile Placement, and Action Points.

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About the game

COMPONENTS * FIELD - [1] The game board. A large grid such as a GO board is typical (18x18 squares). * WARRIORS - [~100] round counters with a different color for each player. GO or Pente pieces work well.. * WALL SECTIONS - [~50] or so Square, flat, wooden tiles that fit inside the grid squares. The blank side of Scrabble tiles work well. * CITADELS - [~9] Flat markers that a warrior can rest atop. Scrabble tiles, or quarters work well. PREMISE Each player is in a power struggle to control the most citadels. You fortify your citadels with walls, and guide your warriors in the field of battle to storm other citadels. HOW TO WIN Control the majority of CITADELS by a difference of 2 at the beginning of your turn. (e.g. 5-3, 3-1, etc.)

Questions and answers

Citadel supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.