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- BGG rating
- 7.0
Expansion for Field of Glory Renaissance
Cities of Gold: Africa and the Americas 1494-1698 – Field of Glory Renaissance Gaming Companion
2011
Rules assistance for Cities of Gold: Africa and the Americas 1494-1698 – Field of Glory Renaissance Gaming Companion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–6 players
- 120 min
- 12+
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Rules assistant for Cities of Gold: Africa and the Americas 1494-1698 – Field of Glory Renaissance Gaming Companion
What would you like to know?
Answers come from the official rulebook, with the page to check.
Cities of Gold: Africa and the Americas 1494-1698 – Field of Glory Renaissance Gaming Companion is an expansion for Field of Glory Renaissance released in 2011 for 2–6 players, 120 minutes per game, and ages 12 and up. It was designed by Richard Bodley Scott and Nik Gaukroger and its main mechanics are Dice Rolling and Simulation.
About the game
Follow Cortés and Pizarro in a quest for El Dorado or stand against the onrush of European expansion and colonialism with Cities of Gold, the sixth Field of Glory Renaissance Companion. With artwork, maps and historical overviews, Cities of Gold journeys from the mountain stronghold of Machu Picchu and the great city of Tenochtitlan, to the forests and lakes of North America and the deserts and jungles of Africa, to bring you the forces and foes of the Aztecs, Incas, Tuaregs and Conquistadors. this is an expansion book for Field of Glory Renaissance and follows the mechanic described there. Army list covered here are: Arawak Carib Aztecs Tlaxcalan, Huaxtec or Otomi Tarascan Zapotec or Mixtec Chinantec Mayan Inca Mapuche or Araucanian Amazonian Forest Tribes Tupi Pueblo Culture Chichimec Natchez South-easter Woodlands Culture Timucuan Eastern Woodland Culture Plains Culture Pacific North-west Culture Colonial Spanish Dutch or English Colonial American Colonial French English West Indies Expedition Buccaneer Oromo West Sudanese Central African Central Sudanese Funj or Fur West African Forest Mossi Tuareg Aviz Potuguese
Mechanics
Designers
Publishers
- Osprey Publishing
Questions and answers
Cities of Gold: Africa and the Americas 1494-1698 – Field of Glory Renaissance Gaming Companion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cities of Gold: Africa and the Americas 1494-1698 – Field of Glory Renaissance Gaming Companion is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cities of Gold: Africa and the Americas 1494-1698 – Field of Glory Renaissance Gaming Companion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cities of Gold: Africa and the Americas 1494-1698 – Field of Glory Renaissance Gaming Companion belongs to these categories: Wargame, Miniatures, and Expansion for Base-game. Its main mechanics are Dice Rolling and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cities of Gold: Africa and the Americas 1494-1698 – Field of Glory Renaissance Gaming Companion are: Richard Bodley Scott and Nik Gaukroger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cities of Gold: Africa and the Americas 1494-1698 – Field of Glory Renaissance Gaming Companion as an expansion for Field of Glory Renaissance. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Field of Glory Renaissance to use it. Check that your edition of Field of Glory Renaissance is compatible, as some expansions were revised between editions.