
- BGG rank
- BGG #3,232
- BGG rating
- 6.6
Roll For It! Deluxe Edition
- 2–8 players
- 20–40 min
- Complexity 1.1/5
- 2014

Rules assistance for City of Gears: JUSTICE and MIGHT
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
City of Gears: JUSTICE and MIGHT is an expansion for City of Gears released in 2012 for 2–4 players, 45 minutes per game, and ages 12 and up. It was designed by Chris Leder and its main mechanics are Dice Rolling, Area Majority / Influence, and Worker Placement.
The JUSTICE and MIGHT expansion increases the ability for players to directly attack one another through the use of new City Tile steam effects and Development abilities. It also adds new ways to earn victory points, even through a strategy of peace and diplomacy.
City of Gears: JUSTICE and MIGHT supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for City of Gears: JUSTICE and MIGHT is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists City of Gears: JUSTICE and MIGHT for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
City of Gears: JUSTICE and MIGHT belongs to these categories: Dice. Its main mechanics are Dice Rolling, Area Majority / Influence, and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of City of Gears: JUSTICE and MIGHT are: Chris Leder. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists City of Gears: JUSTICE and MIGHT as an expansion for City of Gears. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need City of Gears to use it. Check that your edition of City of Gears is compatible, as some expansions were revised between editions.