Civilization: Expansion Trade Cards Set
BGG rating
7.8

Expansion for Civilization

Civilization: Expansion Trade Cards Set

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Rules assistance for Civilization: Expansion Trade Cards Set

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–7 players
  • 360 min
  • Complexity 3.0/5

Rules assistant for Civilization: Expansion Trade Cards Set

What would you like to know?

Answers come from the official rulebook, with the page to check.

Civilization: Expansion Trade Cards Set is an expansion for Civilization released in 1982 for 2–7 players and 360 minutes per game. It was designed by Francis Tresham and its main mechanics are Set Collection, Trading, and Area Movement.

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About the game

This Civilization expansion was offered by mail order directly from Avalon Hill to General subscribers (volume 19 #4) and in the company games/parts catalog. Seven new commodities were introduced to add to the trade card piles of the base game. There were no calamities included in this expansion. The commodities introduced were carried over into the new trade deck used in Advanced Civilization but the number of cards of each of the commodities were changed.

Questions and answers

Civilization: Expansion Trade Cards Set supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.