Claim: Dark Elves
BGG rating
7.1

Expansion for Claim

Claim: Dark Elves

2019

Rules assistance for Claim: Dark Elves

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 25 min
  • 10+
  • Complexity 1.0/5

Rules assistant for Claim: Dark Elves

What would you like to know?

Answers come from the official rulebook, with the page to check.

Claim: Dark Elves is an expansion for Claim released in 2019 for 2 players, 25 minutes per game, and ages 10 and up. It was designed by Scott Almes and its main mechanics are Trick-taking.

Similar games

About the game

Claim: Dark Elves is a new faction for the card game Claim and/or Claim2 with a unique ability, and this faction can be swapped for one of the existing factions in the base game to provide greater replayability. In Phase 2, if you collect at least one Dark Elf into your score pile in a trick, you must discard a non-Dark Elf card in your score pile from the game. (If you have only Dark Elf cards in your score pile, you do not have to discard a card. If you collect more than one Dark Elves in a trick, you still only discard one other faction card.) —description from the publisher

Mechanics

Designers

Publishers

  • PaperGames (III)
  • White Goblin Games
  • MS Edizioni

Questions and answers

Claim: Dark Elves supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.