
- BGG rank
- BGG #126
- BGG rating
- 8.0
The Lord of the Rings: The Fellowship of the Ring – Trick-Taking Game
- 1–4 players
- 20 min
- Complexity 1.9/5
- 2024

Expansion for Claim
Rules assistance for Claim Scenario Card 13: The Battle of... The Seaside Torch
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Claim Scenario Card 13: The Battle of... The Seaside Torch is an expansion for Claim for 2 players, 25 minutes per game, and ages 10 and up. Its main mechanics are Trick-taking.
Narrative from Scenario Card: The Battle of... The Seaside Torch The lighthouse is the tallest in the entire realm. It stands over three hundred meters tall, with a maze of staircases leading up to its ten meter flame. Other, smaller lighthouses jut from the side of the tower with their own giant flames. This battle is waged up and down the stairs, as the factions fight for control of the critical control point. Referenced in the Claim Anniversary Edition rulebook, Claim Scenario Cards are used to tell a story and set up a battle.Sold directly from White Goblin Games, this scenario contains a short narrative along with preselected factions & locations from multiple products within the Claim family, requiring all items listed under "Expands" to use*. A table displaying all such information for this and other Claim Scenario Cards is available for viewing in the Claim Scenario Card List. *Claim Anniversary Edition is NOT required. However, it contains Claim 1 and so it can be used in its place.
Claim Scenario Card 13: The Battle of... The Seaside Torch supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Claim Scenario Card 13: The Battle of... The Seaside Torch is 25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Claim Scenario Card 13: The Battle of... The Seaside Torch for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Claim Scenario Card 13: The Battle of... The Seaside Torch belongs to these categories: Card Game, Fantasy, and Expansion for Base-game. Its main mechanics are Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Claim Scenario Card 13: The Battle of... The Seaside Torch as an expansion for Claim. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Claim to use it. Check that your edition of Claim is compatible, as some expansions were revised between editions.