
- BGG rating
- 6.7
Expansion for Field of Glory Renaissance
Clash of Empires: Eastern Europe 1494-1698 – Field of Glory Renaissance Gaming Companion
2011
Rules assistance for Clash of Empires: Eastern Europe 1494-1698 – Field of Glory Renaissance Gaming Companion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–6 players
- 120 min
- 12+
- Complexity 4.0/5

Rules assistant for Clash of Empires: Eastern Europe 1494-1698 – Field of Glory Renaissance Gaming Companion
What would you like to know?
Answers come from the official rulebook, with the page to check.
Clash of Empires: Eastern Europe 1494-1698 – Field of Glory Renaissance Gaming Companion is an expansion for Field of Glory Renaissance released in 2011 for 2–6 players, 120 minutes per game, and ages 12 and up. It was designed by Richard Bodley Scott and Nik Gaukroger and its main mechanics are Dice Rolling and Simulation.
About the game
From the back of the book Covering Eastern Europe during the Renaissance, and Western Europe in the latter half of the 16th century (1494-1698), Clash of Empires, the third Field of Glory: Renaissance companion provides aspiring generals with everything they need to command an army of steadfast Janissaries, or the troops of one of the Ottoman Empire's foes. With Osprey artwork, maps, and historical background, Clash of Empires brings to the gaming table the great conflicts between the Cross and the Crescent. The book itself is 110 pages printed in full color with photos of miniatures and paintings from various other Osprey books used throughout. About the Author Written by esteemed wargaming experts, including Richard Bodley Scott, former contributor to Wargames Research Group's DBM series. Armies included: Early Ottoman Turks Hungarian Early Venetian Colonial Wallachian, Moldavian Transylvanian Mamluk Aqqoyunlu Turcoman Tartar Early Russian Early Polish EarlyLithuanian Kalmar Union Caucasian States Knights of St John Safavid Persian Early Imperial Austrian Early Danish Vasa Swedish COssack Later Imperial Austrian and German States Polish-Lithuanian Commonwealth Later Ottoman Turkish Early Gustavan Swedish
Mechanics
Designers
Publishers
- Osprey Publishing
Questions and answers
Clash of Empires: Eastern Europe 1494-1698 – Field of Glory Renaissance Gaming Companion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Clash of Empires: Eastern Europe 1494-1698 – Field of Glory Renaissance Gaming Companion is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Clash of Empires: Eastern Europe 1494-1698 – Field of Glory Renaissance Gaming Companion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Clash of Empires: Eastern Europe 1494-1698 – Field of Glory Renaissance Gaming Companion has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Clash of Empires: Eastern Europe 1494-1698 – Field of Glory Renaissance Gaming Companion belongs to these categories: Wargame, Miniatures, and Expansion for Base-game. Its main mechanics are Dice Rolling and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Clash of Empires: Eastern Europe 1494-1698 – Field of Glory Renaissance Gaming Companion are: Richard Bodley Scott and Nik Gaukroger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Clash of Empires: Eastern Europe 1494-1698 – Field of Glory Renaissance Gaming Companion as an expansion for Field of Glory Renaissance. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Field of Glory Renaissance to use it. Check that your edition of Field of Glory Renaissance is compatible, as some expansions were revised between editions.