Clash of Monarchs: The Seven Years War in Europe 1756-1763
BGG rank
BGG #6,883
BGG rating
7.1

Clash of Monarchs: The Seven Years War in Europe 1756-1763

2008

Rules assistance for Clash of Monarchs: The Seven Years War in Europe 1756-1763

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 360 min
  • 12+
  • Complexity 4.1/5

Rules assistant for Clash of Monarchs: The Seven Years War in Europe 1756-1763

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Answers come from the official rulebook, with the page to check.

Clash of Monarchs: The Seven Years War in Europe 1756-1763 is a board game released in 2008 for 2–4 players, 360 minutes per game, and ages 12 and up. It was designed by Bob Kalinowski and its main mechanics are Point to Point Movement and Campaign / Battle Card Driven.

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About the game

The Seven Years War In Europe, 1756-1763 Clash of Monarchs lets two to four players recreate the titantic struggle that raged across Europe and the world, pitting Frederick the Great’s Prussia and its Hanoverian allies against Maria Theresa’s Coalition of Austrian, French, Russian, Saxon, Swedish, and Holy Roman Empire forces. Each player directs the effort of one or more of the major powers, plus their minor allies, using the card-driven operations and point-to-point movement system of many of GMT’s most highly-regarded games. The cards help players enact Frederick’s pre-war invasion planning, Austrian minister Kaunitz’s diplomatic triumph in the 2nd Treaty of Versailles, the operational ascendancy of Prussian and Hanoverian light troops, formation of the Austrian General Staff, huge financial loans, court intrigue at Versailles, Vienna, and St. Petersburg, and dozens of other key political, economic, and military events. COM also uses split decks, which foster play of each power’s events in two phases -- Early War (usually through mid-1758), and Wider War (1758 to conclusion) – and allow a multi-player game to use exactly the same rules as a 2-player contest. COM augments the CDG system with a Colonial Conflict sub-game, a fully-integrated treatment of light unit operations, and a Fortunes of War chit pull, which varies the occurrence and/or timing of events beyond players’ control each year -- severe weather, desertion, attrition, possible deaths of English king George II, Empress Elizabeth of Russia, et al, and Madame Pompadour’s political influence over the French commanders, to add further uncertainty and drama to the campaigns.

Questions and answers

Clash of Monarchs: The Seven Years War in Europe 1756-1763 supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.