Prussia's Glory II: Four Battles of the Seven Years War, 1757-1759
BGG rank
BGG #10,002
BGG rating
7.1

Prussia's Glory II: Four Battles of the Seven Years War, 1757-1759

2005

Rules assistance for Prussia's Glory II: Four Battles of the Seven Years War, 1757-1759

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 90 min
  • 12+
  • Complexity 2.8/5

Rules assistant for Prussia's Glory II: Four Battles of the Seven Years War, 1757-1759

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Answers come from the official rulebook, with the page to check.

Prussia's Glory II: Four Battles of the Seven Years War, 1757-1759 is a board game released in 2005 for 1–2 players, 90 minutes per game, and ages 12 and up. It was designed by Bob Kalinowski and its main mechanics are Hexagon Grid.

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About the game

GMT's grand tactical, light-moderate Seven Years War battle series continues with four more battles in Prussia's Glory II. Players can enact some of the war's most famous battles in games playable in a single sitting. PG II hones the original PG system with some slight changes, and introduces Optional rules that further break out combat arms differences, such as Austrian Croat Sniper Attacks, Howitzer fire, and advanced Cavalry facets. The game also expands on the PG visual feast of Prussian, Austrian, French, Empire, Saxon, and Russian icon units with the Hanoverian-Allied army, featuring new heavy dragoon cavalry, and a striking red-dominant color scheme. Each battle includes one or more variants to allow players to explore historical possibilities involving larger/smaller forces present, or Alternate History battles that reverse attacker/defender roles on the same fields. 4 battles are included : Prague: Last Day of the World The Golden Sun of Kolin Krefeld: Ferdinand Ascendant Inferno: Kunersdorf The new optional rules provide a richer mix of tactical chrome, while the selected actions serve to round out GMT's coverage of the war's most famous battles. PG I and II may also serve as a tactical complement to GMT's upcoming Clash of Monarchs, a card-driven, strategic treatment of the Seven Years War in Europe. Complexity 4.5; solitaire suitability 8. Components 792 5/8" full-color die-cut counters. Two 22"x34" full-color back-printed mapsheets 18 page Rulebook 14 page Scenario/Playbook Two 11x17" Player Aid Cards Two 6-sided dice

Mechanics

Publishers

  • GMT Games

Questions and answers

Prussia's Glory II: Four Battles of the Seven Years War, 1757-1759 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.