Clash of Rage: The Mechanical Cohort
BGG rating
7.7

Expansion for Clash of Rage

Clash of Rage: The Mechanical Cohort

2018

Rules assistance for Clash of Rage: The Mechanical Cohort

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 90 min
  • 14+

Rules assistant for Clash of Rage: The Mechanical Cohort

What would you like to know?

Answers come from the official rulebook, with the page to check.

Clash of Rage: The Mechanical Cohort is an expansion for Clash of Rage released in 2018 for 2–5 players, 90 minutes per game, and ages 14 and up. Its main mechanics are Take That, Dice Rolling, and Modular Board.

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About the game

Composed entirely of rebellious proud women, the Mechanical Cohort tirelessly pillages their neighbors. Thanks to their mobile fortress and their knowledge of the desert, they remain elusive to all the armies who have hoped to overpower them. For them, the rumor of the fall of the Elves is a sign that a new world will soon be born! Additional clan. This is an expansion, it requires the base game “Clash of Rage” to be used. Allows you to play skirmish games up to 5 players, or to swap with an existing clan for campaign mode and solo mode.

Questions and answers

Clash of Rage: The Mechanical Cohort supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.