
- BGG rank
- BGG #9,107
- BGG rating
- 6.5
Harpoon (Third Edition)
- 2 players
- 180 min
- Complexity 4.0/5
- 1987

Expansion for Force on Force: Modern Wargaming Rules
2013
Rules assistance for Classified: Special Operations Missions 1940-2010
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Classified: Special Operations Missions 1940-2010 is an expansion for Force on Force: Modern Wargaming Rules released in 2013 for 2–6 players, 90 minutes per game, and ages 14 and up. It was designed by Shawn Carpenter, Leigh Neville, Jim Roots, Joseph Trevithick, Chris Arnold, Jason “Panzerfaust 150” Weiser, Donogh McCarthy, and Chris Maes and its main mechanics are Dice Rolling.
From publisher website: "From covert actions against insurgent groups and daring sabotage missions to precision strikes against fortified positions and reconnaissance deep behind enemy lines, the special forces units deployed by many nations are the spearhead of modern combat operations. "Classified", the latest companion volume for Force on Force, allows wargamers to recreate any and all of them. With detailed background information, extensive orders of battle for the world's preeminent special forces units, and a range of scenarios, "Classified" gives Force on Force players a detailed and realistic experience of modern special operations missions across the globe."
Classified: Special Operations Missions 1940-2010 supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Classified: Special Operations Missions 1940-2010 is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Classified: Special Operations Missions 1940-2010 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Classified: Special Operations Missions 1940-2010 has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Classified: Special Operations Missions 1940-2010 belongs to these categories: Wargame, Miniatures, and Modern Warfare. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Classified: Special Operations Missions 1940-2010 are: Shawn Carpenter, Leigh Neville, Jim Roots, Joseph Trevithick, Chris Arnold, Jason “Panzerfaust 150” Weiser, Donogh McCarthy, and Chris Maes. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Classified: Special Operations Missions 1940-2010 as an expansion for Force on Force: Modern Wargaming Rules. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Force on Force: Modern Wargaming Rules to use it. Check that your edition of Force on Force: Modern Wargaming Rules is compatible, as some expansions were revised between editions.