Clocks: "Silver" Dice
BGG rating
5.5

Expansion for Clocks

Clocks: "Silver" Dice

2012

Rules assistance for Clocks: "Silver" Dice

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–4 players
  • 30 min
  • 8+
  • Complexity 2.0/5

Rules assistant for Clocks: "Silver" Dice

What would you like to know?

Answers come from the official rulebook, with the page to check.

Clocks: "Silver" Dice is an expansion for Clocks released in 2012 for 3–4 players, 30 minutes per game, and ages 8 and up. It was designed by Sander Vernyns and Tim De Rycke and its main mechanics are Dice Rolling.

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About the game

Two extra dice, silver plated, limited to 200 sets, with the following rules: "Yellow dice increase the tension in the auction: You can replace the yellow dice with the metal-plated dice and add both of the yellow dice to the bag at the beginning of the game. This is only recommended with 3 or 4 players. When a yellow die is pulled out of the bag, it is immediately removed from the game. Therfore, for each yellow die pulled from the bag, there will be one less group of dice created for that particular auction (and two groups fewer if the two yellow dice come out at the same time). There also are sets of 2 "Copper" dice, limited to 300, and sets of "Aluminum", limited to 400.

Categories

Mechanics

Publishers

  • SandTimer

Questions and answers

Clocks: "Silver" Dice supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.