Clocks
BGG rank
BGG #16,149
BGG rating
6.3

Clocks

2012

Rules assistance for Clocks

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 30 min
  • 8+
  • Complexity 1.8/5

For 1 player

Rules assistant for Clocks

What would you like to know?

Answers come from the official rulebook, with the page to check.

Clocks is a board game released in 2012 for 1–4 players, 30 minutes per game, and ages 8 and up. It was designed by Sander Vernyns and Tim De Rycke and its main mechanics are Auction / Bidding and Dice Rolling.

Expansions

Similar games

About the game

In Clocks you try to make the hours count, and the clock is ticking... Each player chooses a clock and receives a number of coins. The start player rolls a number of dice equal to the number of players plus one, then divides them into groups. All players make a simultaneous blind bid on the dice lots, with the highest bid choosing first, and so on. Each player puts the purchased die/dice on his clock in a clockwise direction, gaining money, bonus actions, or both in the process. On each turn, a player may execute one free action, in addition to buying one more action. As soon as the value of all placed dice match the numbers on a player's clock, that player wins!

Questions and answers

Clocks supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.