Club Unlock
BGG rank
BGG #20,819
BGG rating
5.7

Club Unlock

1990

Rules assistance for Club Unlock

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 20 min
  • 10+
  • Complexity 1.3/5

Rules assistant for Club Unlock

What would you like to know?

Answers come from the official rulebook, with the page to check.

Club Unlock is a board game released in 1990 for 3–6 players, 20 minutes per game, and ages 10 and up. It was designed by Wolfgang Kramer and Jürgen P. Grunau and its main mechanics are Set Collection.

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About the game

Players, taking on the personas of thieves, start with empty hands. On each turn, a player may draw a key card (keys come in four colors) or play one or more combinations of four appropriately colored key cards to open some of the 35 available safes (only seven safes and their contents are revealed and available each round) to collect cash. Players receive a bonus for opening the seventh and final safe each round, and also for cracking two or more safes in a single turn. When all 35 safes (five rounds) have been collected, the player with the most cash wins.

Categories

Publishers

  • BoardM Factory
  • Otto Maier Verlag
  • OPEN'N PLAY
  • Playte

Questions and answers

Club Unlock supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.