Clumsy Witch
BGG rank
BGG #25,180
BGG rating
5.7

Clumsy Witch

2011

Rules assistance for Clumsy Witch

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 15 min
  • 5+
  • Complexity 1.3/5

For 2 players

Rules assistant for Clumsy Witch

What would you like to know?

Answers come from the official rulebook, with the page to check.

Clumsy Witch is a board game released in 2011 for 2–4 players, 15 minutes per game, and ages 5 and up. It was designed by Markus Nikisch, Sabine Kubesch, and Laura Walk and its main mechanics are Dice Rolling and Memory.

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About the game

The Clumsy Witch has brewed ten potions. Each potion contains twelve ingredients - but unfortunately, she forgot one ingredient in each potion and put one in twice. The potions (large tiles) are placed on the track on the game board, the witch is put anywhere between two potions. Now a die is rolled. It determines how many steps the witch should go forward - but she doesn't actually move. Instead, each player calculates in his/her head where she should land, then looks at the next potion. The first player who can tell which ingredient is missing scores a point. When the players are familiar with the system, various difficulty levels can be added by rolling more than one die: - One die to determine the movement direction - One die to determine whether the witch looks in the cauldron ahead or the one behind - One die to determine whether the witch is used or the fox - who always does the opposite of what the dice say (including finding out which ingredient is used twice instead of missing) The more dice are in play, the trickier it is. Another way to increase the difficulty is to use the dice cup and only leave the dice visible for a short moment. The first player to collect a certain number of points is the winner. (User summary by HilkMAN)

Questions and answers

Clumsy Witch supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.