
- BGG rank
- BGG #1,308
- BGG rating
- 7.4
Phantom Ink
- 2–8 players
- 10–15 min
- Complexity 1.2/5
- 2022

2004
Rules assistance for Cluzzle
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cluzzle is a board game released in 2004 for 3–6 players, 45 minutes per game, and ages 8 and up. It was designed by Dominic Crapuchettes and its main mechanics are Targeted Clues.
Cluzzle is the game where you try to sculpt poorly! It is a deduction game like 20 questions. At the beginning of the game, everyone makes an ambiguous clay sculpture called a Cluzzle. For the rest of the game, players ask “Yes or No” questions to figure out the other clay puzzles. You don’t have to be an artist to play. In fact, the longer it takes others to figure out your clay sculpture, the more points you get. However, you only get points if at least one person figures out your Cluzzle before the end of the game. This means you’ll want your sculpture to be a little ambiguous, but not too ambiguous. And this is exactly where the humor lies! The result is a hilarious game for all ages, where anyone can win and everyone will have fun. So grab your friends and family. Your ridiculously poor sculptures will inspire laughter that will be remembered for years to come! Did you know that Alanis Morissette, Alan Moon, Stephen Glenn, Tom Vasel, and others created personalized Cluzzle Cards for the game? You can learn why the objects they chose are personal to them on the North Star Games website. Cluzzle was modeled after a 1988 Klaus Teuber game called Barbarossa. You can learn about the history of Cluzzle on the North Star Games website.
Cluzzle supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cluzzle is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cluzzle for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cluzzle has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cluzzle belongs to these categories: Party Game, Deduction, and Puzzle. Its main mechanics are Targeted Clues. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cluzzle are: Dominic Crapuchettes. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cluzzle as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.