Coco Crazy
BGG rank
BGG #29,397
BGG rating
5.4

Coco Crazy

1992

Rules assistance for Coco Crazy

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 20 min
  • 7+
  • Complexity 1.1/5

For 2 players

Rules assistant for Coco Crazy

What would you like to know?

Answers come from the official rulebook, with the page to check.

Coco Crazy is a board game released in 1992 for 2–8 players, 20 minutes per game, and ages 7 and up. It was designed by Hajo Bücken and its main mechanics are Set Collection.

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About the game

Six coconuts each contain six monkeys ("bobbles") of identical colour. Each player is trying to collect one bobble of each colour (five when playing with 7 or 8 players). The game starts with the coconuts mixed on the board so that no one knows which one contains which colour. Then each player peeks at one coconut. On your turn, you roll a die. Results possible include turning the board 90 degrees, guessing at a coconut's bobbles' colour (that's how you get bobbles) and having each player swap two coconuts as quickly as possible. A very merry game! Awards 1992 Årets Familiespil, Family Game of the Year Denmark

Designers

Publishers

  • Otto Maier Verlag
  • Ravensburger AG
  • Το Καλό Παιχνίδι Α.Ε.
  • Bookmark Verlag
  • Espenlaub
  • Gameplay Publishing ApS

Questions and answers

Coco Crazy supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.