Sahara
BGG rank
BGG #27,635
BGG rating
5.2

Sahara

1990

Rules assistance for Sahara

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30 min
  • 10+
  • Complexity 1.0/5

For 2 players

Rules assistant for Sahara

What would you like to know?

Answers come from the official rulebook, with the page to check.

Sahara is a board game released in 1990 for 2–6 players, 30 minutes per game, and ages 10 and up. It was designed by Hajo Bücken.

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About the game

A hot game for desert foxes... The glowing sun and the burning hot desert sand make the life of the desert inhabitants a constant adventure. If one water hole is dried out, then they go to the next. On the way there, everyone is lost who misses the connection to the caravan. In the end, quite a few desert foxes lose their orientation, since their senses are confused by mirages. Therefore, holding the caravan together is the greatest skill of every tribal leader in order to reach the best position at the oasis while still safeguarding the community (from the back of the box). Player try to lead their camels to the best spots of the oasis. Every player has the same set of cards. Movement is made by choosing one of three visible cards, which range from forward 1-4, backward 1-4 and a few special cards. While moving spaces already occupied by another camel aren't counted, so staying together with the caravan (at least for some time) is quite useful.

Categories

Designers

Publishers

  • Hexagames (I)

Questions and answers

Sahara supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.